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Thieves' Guild: The Night Masks, the Ebon Claws and the Fire Knives.Take Your Time: There's no rush to finish any of the quests.Shout-Out: A con artist tells you the story of Minx and Bloo.Should you go after her, you'll be able to kill her and gain influence with Charissa, all at the expanse of the slaves' lives. Should you save the slaves, the Red Wizard will escape never to be seen again and you'll lose influence with Charissa. She will gas the slaves in order to buy her some time to flee. Sadistic Choice: During Charissa's questline, you'll confront a Red Wizard slaver.Point of No Return: Once you enter Orbakh's lair, you can no longer return to previous places and you must move forward to finish the game.Our Werebeasts Are Different: Wererats serve the Ebon Claws.Our Vampires Are Different: The Night Masks thieves' guild is overrun by vampires.Mushroom Samba: One sidequest has you passing out after eating a berry and hallucinating of fighting an evil cult of ferrets.You free yourself from the curse, but you become a vampire slave under Orbakh's will. The evil path have you join Orbakh, slay your companions, destroy Tasheni and the Ebon Claws. You also destroy the human cattle factory and free yourself from your curse. Multiple Endings: The good path involves you defeating Orbakh, slay Tasheni and Zymena.Gladiator Games: One way to gain cash and XP.
#Neverwinter nights help serpent cult series
Gambit Pileup: The story conclude with a successive series of bad guys all claiming to be the master villain, and gloating how they were secretly manipulating the previous master villain, who was secretly manipulating the previous previous master villain.Evil Gloating: Standard stuff for every bad guys in the game.They will still be available as party members after the quest, although you lose influence with them. If you still insist on helping Rinara, the two will leave the party. Everyone Has Standards: If you follow Rinara's quest to recover her hidden loot, Charissa and Mantides will be outraged, because it will involve disturbing tombs.